TurnipDayX: The Wretched War was a narrative Turnip28 event depicting the war between the cities of Sallow and Gerpe. There were 10 participants. Before the first round, everyone drew a 'Norbert' coin (3D printed Turnip28 currency) from a cup. If the coin had a yellow crown, that player's regiment was hired by the city of Sallow. If the crown was red, they were hired by Gerpe.
Each table had a different scenario, and each table corresponded to a location on the campaign map. During the round, every six minutes, one of 2 "Great Captains of the Wretched War" would appear and act as an extra Toff for Sallow or Gerpe. These Captains had mutations from the Taster Campaign book. I created unique models for each of these special characters.
In the second round, the player's are assigned to new locations ("redeployed"), but the War become stagnant, and both sides have entrenched, so each player got to place an additional 12" of cover on thier side of the board. The Captains continued to tour the frontlines. After 2 rounds, the Gerpe army had won 6 games and Sallow 4, so Gerpe broke through and set siege to Sallow itself.
This final game was five games of the 'Into the Breach' played shoulder to shoulder, with the walls making a continuous line of terrain 15 feet long. In this game, the Gerpe Army overran the walls 4 games to 1 and proclaimed, "Sallow had fallen."
Grand Toff trophy went to player winning most games and siezing most objectives.
Snob Slayer went to player who removed most enemy Snobs. This was actually a tie, so the two players had to toff off to decide the matter.
Bravest Snob trophy went to player with lowest Grand Toff score.
Lovely (?) work. Sounds like a good time for all in attendance.
ReplyDeleteFantastic fun; lovely map too.
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