Showing posts with label Reaper Miniatures. Show all posts
Showing posts with label Reaper Miniatures. Show all posts

Friday, June 14, 2024

Lich War (Kings of War)

'Lich War' is a Kings of War narrative scenario I made to go along with two custom terrain pieces.  The story background is that for untold years, two ancient liches have perched atop their towers locked in magical combat. As they cast spells of untold power at each other, arcane artifacts of great value are strewn across the land between and around the two towers.  Armies frequently end up in battle at the Liches' Towers to retrieve these artifacts, but are also at risk to being exposed to side effects of the Lich magic coursing between the two towers.

Functionally, this means the game is a 'Loot' scenario played with five tokens instead of the usual three.  The two towers are impassable terrain and there are two hills, two woods, and two obstacle pieces terrain as well. Starting at the beginning of the second turn, one of five effect cards is drawn randomly, and the instructions carried out.

These effect cards reflect the influence of the Liches' sorcery on the battle. Effects include the random redeployment of loot, units, and even terrain, as well as other effects reflecting the madness which befalls those who spend too much time around the towers.


 

Jared and Dan were able to play test this scenario with me observing, taking notes, and clarifying. Jared was running his Twilight Kin army and Dan ran Imperial Dwarfs. The Twilight Kin won on the last turn, and the effect cards were able to change the course of the game but without taking away player agency.


The towers are foamcore to which I applied joint compound and then "carved" the alchemy symbols into the surface while still wet.  After the joint compound dried I sanded the surface down, and a series of layers and washes of paint. The lich miniatures are Reaper Dark Heavens, and I was mainly just really pleased they had TWO liches on thrones.



Monday, September 19, 2016

LizardRat War

I swear I've either been painting this army on and off forever or finished painting it forever ago, but as the fall wargaming season lurks upon us I finally played a game of Dragon Rampant, Dan Mersey's fantasy spin-off of Lion Rampant.  I was running a Ratpeople army of figures by Games Workshop, Black Tree Design, and Reaper Miniatures.  Gabe was running Lizardmen from a similar field of manufacturers.



We started off playing the 'hunt-for-crystals' scenario but using sheep instead of crystals, but quickly realized that my preference for 4'x3' play-spaces caused that objective to be accomplished with absolutely no one getting in combat at all - not even any harsh language!


So we just added the 'Bloodbath' scenario objectives on and kept playing.



My big moment then finally arrived! My summoner conjured the demon Orcus to appear on the battlefield!  I had not told Gabe that I had purchased or painted this model so that was a fun surprise!





Less fun but also a shock to both of us was that greater warbeasts like Orcus and a hydra can kill each other really fast or weaken each other really quick!  The hydra dispatched Orcus back to the helldimensions, but some determined ratpeople managed to eventually slay the hydra.


Many slayed figures later, Gabe cakewalked to the win, having achieved the bloodbath objective and several self-imposed objectives as well. Me? Well the ratpeople stole more sheep so that's something!