Monday, January 22, 2024

Yesterday was a TurnipDay

Another good Turnip28 Day.  Total of six players, so we placed terrain on three tables and then did round robin rotations so that everyone played at each table once and always played a different opponent.  Everyone had lots of great models and many scenarios and cults were tried out.  Many donuts were eaten.

"Into the Breach" scenario

"Long March" scenario with the pike mercenaries cult

 
That "catch-the-pig" scenario.

Another game of "Into the Breach"





Wednesday, January 10, 2024

Medieval Tower on a Hill

I recently finished this medieval-esque tower on a hill/rocky crag.  It could probably be used for late-antiquity all the way up through renaissance. The hill part is two pieces of packing foam glued together and the tower is formboard with cardboard shingles. There's some work-in-progress photos below to give an idea of the steps.







Monday, January 8, 2024

Clash at Cabluff

A Royalist army and a Parliamentarian army (with Scottish allies) met in arms at Cabluff, in the north of England.  The first game of the new year, using Kings of War Historical.  Unit profiles were taken straight from the 'Conquistadors' list, because that list has (a) Arquebusiers, which have the better effectiveness than handgunners, and (b) a cavalry-with-pistols profiles called Conquistadors. Accordingly, all pikes were Heavy Pikemen regiments, all cavalry were Conquistador regiments, and all shotte units were Arquebusiers.   Each side had the same number and types of units (3 pikes, 4 muskets, 4 cavalry) plus two cannon each and three mounted generals each. 


The scenario was the "Loot' scenario, whereby there are three obejctive tokens in along the center line of the table.  A unit ending its turn atop a token picks it up and carries it around. If that unit is destroyed in melee the victor can pick it up.  At the end of the game, the player with the most tokens wins.


Both sides deployed to try cavalry flanking strategies.  The Royalists deployed all of its cavalry on its right flank while the Parliament-Scots deployed two regiments on each flank. 


Both sides essentially succeeded in taking their respective right flanks, resulting in the complete route of the Royalist left and center.  But all the objective tokens were towards the Royalist right, so the it was to them that the victory ultimately went. 

The 'Conquistadors' list worked fine for English Civil War, allowing each of the pike-shotte-horse-artillery components to have their moment of great effectiveness. 


Would really like to add some dismounted cavalry to act as a sort of forlorn hope/sword-and-buckler type units to add a little more variety.  A great start to the new year of gaming!