Monday, March 11, 2024

Stranglin' Harry's Wretched Recruits (Turnip28)

I painted up a unit of 4 whelps for Turnip28.  Whelps are light cavalry in Turnip, and I equipped mine with black powder weapons so they "shoot and scoot."  As with all things Turnip, this does not really make the unit any better than any other of the units (pretty much everything being woefully incompetent)!  I also painted up two banner carriers and integrated them into existing multibases. Then I had two games with Ben and his snail knights on Sunday.  I chose the Stranglin' Harry cult so I could just use my new whelps and my banner-bearing fodder units. I lost 'Wheel of Fortune' and won 'Into the Breach.'  I believe both games were decided on the last turn.  Next up I believe I will get my chaff (skirmishers) up to 4 models (I initially only painted 3, for some reason), and perhaps start on a new Cult-specific model.







Thursday, March 7, 2024

Rose City Rumble 2024

 

Rose City Rumble was last weekend.  As I am still a bit of an novice, I lost all my games, but just missed a win (I timed out!) and a tie, so some progress.  From a list point of view, I dropped all my cavalry and took the Monarch with flying upgrade and 3 giants (so four titans).  This gave me some punch ability lacking in prior outings.






During the lunch break most of the armies were on display, so here's other people's armies...



This is a terrain piece and not part of someone's army.


"Goat Town"







Sunday, February 25, 2024

Enhill Wood

At Enhill Wood, Scots Covenanters, supported by local Parliament forces, met a Royalist force. The Scots cavalry was indecisive and closed too late with the engagement, giving the Royalists the victory for the day.








Monday, February 19, 2024

TurnipDay III

The monthly meetup of Turnip28 devotees was yesterday. Six players played nine games over a few hours. Taylor brought a complete set of terrain. I brought a new millwheel piece for the "Wheel of Fortune" scenario.











Monday, February 12, 2024

Kings of War in Keizer

On Saturday I played 3 games of Kings of War in a one-day tournament at Shiv Games in Keizer, Oregon. I used my Renaissance figures as a Kingdoms of Men army, with a few tweaks from last time at Wildwood.  I still lost all three games, but didn't feel particularly bad about any of the losses. I was doing well against an Abyssal army in the first game, routing an expensive chaos dragon, but the scenario goal involved an objective marker that moved around on its own randomly and by the second turn I basically knew it was already completely out of reach.

The second game was against the Order of the Brothermark, which is another human faction with very good cavalry. This felt a bit like a mirror-match, and I was unsure how to proceed. I should have thrown everything at the horde of elite knights (the strongest unit) and just gone from there - instead I muddled around.

The third game was against Ogres and that one went very well at first, with beginnings of a double envelopment starting to form up (my cavalry flanking on both sides and pikes coming up the middle), but some combat results fell one point short and the Ogres were able to counterstrike and start bashing things with combat results going their way right on the mark (so scoring the exact score to route a pike regiment on the first combat).

 










Wednesday, February 7, 2024

Stradiots

Twenty more stradiot cavalry (Old Glory models) for Italian Wars renaissance games.

These are likely to show up at my next Kings of War tournament attendance.



Here they are with the other ten stradiots I previously painted, as well as the Romanians I painted last year.